#pragma once
#ifndef __MENU_H__
#define __MENU_H__

#include "cocos2d.h"
USING_NS_CC;
class MenuTest :public CCLayer
{

private:
    void onMenuItem(CCObject* object);
public:
    static CCScene* createScene();

    virtual bool init();

 
    CREATE_FUNC(MenuTest);
};
#endif

